Whitewyrm is a recruitable B-Class enemy dragon archer. While it can be encountered in various stages, only the boss version of Whitewyrm in Chapter 5-10 can be recruited. In addition, Whitewyrm cannot be recruited from Pact of Fellowship.
Monster | |
---|---|
Class | B |
Species | Dragon |
Gender | Unisex |
Artist | Kimihiko Fujisaka |
Availability |
---|
Job 1
LV | 1 | 90 |
---|---|---|
HP | 367 | 4068 |
ATK | 27 | 268 |
DEF | 24 | 261 |
MATK | 30 | 298 |
MDEF | 15 | 163 |
LV 1 | Hail of Arrows, Area (1), 30%
[Chain: Inflict x1 bow damage.] |
---|---|
LV 15 | HP +10%, Equip
[Passive: Boost HP by 10%.] |
LV 40 | Dracoheal, Dragon, 90%
[Chain: Heal all dragon allies with power 3 (cap 1600).] |
LV 65 | Defense +50%, Dragon, 30%
[Chain: Boost DEF of Dragon allies by 50% for 2 turns.] |
Enemy[]
Enemy | |
---|---|
Species | Dragon |
Gender | Unisex |
Locations |
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|
LV | 16 |
---|---|
HP | 509 |
ATK | 49 |
DEF | 54 |
MATK | 67 |
MDEF | 67 |
MOVE | 6 |
White Wind, Area (2) Restores HP. |
Breath Attack, Area (1) Knock foes back and inflict physical damage. |
50% | |
50% | |
50% | |
50% | |
50% | |
50% | |
50% | |
50% | |
50% | |
50% | |
50% | |
Vulnerable | |
Vulnerable | |
Vulnerable | |
Vulnerable | |
Vulnerable |
EXP | 238 |
---|---|
Coin | 14 |
|
Boss 2x2 | |
---|---|
Species | Dragon |
Gender | Unisex |
Locations |
---|
|
LV | 20 |
---|---|
HP | 12038 |
ATK | 69 |
DEF | 110 |
MATK | 86 |
MDEF | 112 |
MOVE | 3 |
White Wind, All Restores HP. |
Tornado's Path, Area (1) Detect an impending tornado's path. |
Tornado's Path, 1 Row Detect an impending tornado's path. |
Tornado's Path, 1 Column Detect an impending tornado's path. |
Tornado Unleash a tornado. |
Immune | |
Immune | |
Immune | |
Immune | |
Immune | |
Immune | |
Immune | |
Immune | |
Immune | |
Immune | |
Immune | |
Immune | |
Vulnerable | |
Vulnerable | |
Vulnerable | |
Vulnerable |
EXP | 278 |
---|---|
Coin | 16 |
|
Notes[]
- Whitewyrm cannot be recruited from the Pact of Fellowship.
Strategy[]
The Whitewyrm boss can heal all other enemies on the field with White Wind. The boss attacks by taking one turn to target either a row, a column, or a 3x3 square, which will be highlighted in red. On the following turn, the boss will attack anything within the targeted area with Tornado, which can deal a significant amount of damage to anyone near or below the boss's level range.