Terra Battle Wiki
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(Version 4.4.0 changes from "no weapon" to "unarmed")
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* {{Bow}} [[:Category:Bow|Bow]]
 
* {{Bow}} [[:Category:Bow|Bow]]
 
* {{Staff}} [[:Category:Staff|Staff]]
 
* {{Staff}} [[:Category:Staff|Staff]]
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Units with no weapon are considered [[:Category:Unarmed|Unarmed]].
   
 
==Circle of Carnage==
 
==Circle of Carnage==
Units gain a damage bonus when they have a weapon advantage over the enemy unit they attack. This is known as the '''Circle of Carnage'''. The same bonuses apply to enemy units when they have a weapon advantage.
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Units gain a damage bonus when they have a weapon advantage over an enemy unit. This is known as the '''Circle of Carnage'''. The same bonuses apply to enemy units when they have a weapon advantage.
   
 
* {{Sword}} Sword units and skills deal double damage to {{Bow}} Bow units.
 
* {{Sword}} Sword units and skills deal double damage to {{Bow}} Bow units.
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* {{Bow}} Bow units and skills deal double damage to {{Spear}} Spear units.
 
* {{Bow}} Bow units and skills deal double damage to {{Spear}} Spear units.
   
{{Staff}} Staff units have no advantages or weaknesses over other weapon types. However, it is important to note that staff units may have an [[Attributes#Elements|elemental attribute]], which can grant them both an advantage and a weakness to an element.
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{{Staff}} Staff and Unarmed units have no advantages or weaknesses over other weapon types. However, it is important to note that staff units may have [[Attributes#Elements|elemental attributes]], which have their own advantages and weaknesses with other elements.
   
 
===Notes===
 
===Notes===
When pincering, the Circle of Carnage only takes into account the weapon type of the leading units' current jobs. Units [[Chaining|chained]] with a pincering unit will do pincer damage according to the pincering unit's weapon type, but skills will keep their own weapon type.
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When pincering, the Circle of Carnage only takes into account the weapon type of the leading units' current jobs. Units [[Battles#Chain|chained]] with a pincering unit will do pincer damage according to the pincering unit's weapon type, but skills will keep their own weapon type.
   
When skills activate, they will use the weapon type of skill. Skills with a weapon type different from the current job will be treated as the skill's weapon type.
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When skills activate, they will use the weapon type of the skill. Skills with a weapon type different from the current job will be treated as the skill's weapon type. Some skills deal "character-weapon" damage; meaning they will refer to the current job's weapon type when dealing damage.
   
 
==Trivia==
 
==Trivia==
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* When a skill does "character-weapon damage", it takes the weapon type of the current job of the unit using the skill.
 
* The Circle of Carnage does not make one weapon type "weak" against another. For example, while Sword units and skills do increased damage against Bow units, Bow units and skills will do normal damage against Sword units.
 
* The Circle of Carnage does not make one weapon type "weak" against another. For example, while Sword units and skills do increased damage against Bow units, Bow units and skills will do normal damage against Sword units.
* In [[Patch Notes#Patch 2.9.0|version 2.9.0]], skills were changed so that they do damage according to the skill's weapon-type instead of the job's weapon type. [http://www.terra-battle.com/en/news/2015/08/ver-290.html]
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* In [[Patch Notes#Patch 2.9.0|version 2.9.0]], skills were changed so that they do damage according to the skill's weapon type instead of the job's weapon type. [http://www.terra-battle.com/en/news/2015/08/ver-290.html]
 
** For example, Yukken's Job 3 (Spear) using Megabow did Spear-type damage before the update. After the update, the Megabow now does Bow-type damage.
 
** For example, Yukken's Job 3 (Spear) using Megabow did Spear-type damage before the update. After the update, the Megabow now does Bow-type damage.
  +
* In {{Version|4.4.0}}, characters with no weapon type were renamed "Unarmed" in the [[Characters]] sort menu.
   
 
==See also==
 
==See also==

Latest revision as of 03:36, 29 December 2016

Characters and enemies can be divided into one of the four weapon types.

Units with no weapon are considered Unarmed.

Circle of Carnage

Units gain a damage bonus when they have a weapon advantage over an enemy unit. This is known as the Circle of Carnage. The same bonuses apply to enemy units when they have a weapon advantage.

  • SwordIcon Sword units and skills deal double damage to BowIcon Bow units.
  • SpearIcon Spear units and skills deal double damage to SwordIcon Sword units.
  • BowIcon Bow units and skills deal double damage to SpearIcon Spear units.

StaffIcon Staff and Unarmed units have no advantages or weaknesses over other weapon types. However, it is important to note that staff units may have elemental attributes, which have their own advantages and weaknesses with other elements.

Notes

When pincering, the Circle of Carnage only takes into account the weapon type of the leading units' current jobs. Units chained with a pincering unit will do pincer damage according to the pincering unit's weapon type, but skills will keep their own weapon type.

When skills activate, they will use the weapon type of the skill. Skills with a weapon type different from the current job will be treated as the skill's weapon type. Some skills deal "character-weapon" damage; meaning they will refer to the current job's weapon type when dealing damage.

Trivia

  • When a skill does "character-weapon damage", it takes the weapon type of the current job of the unit using the skill.
  • The Circle of Carnage does not make one weapon type "weak" against another. For example, while Sword units and skills do increased damage against Bow units, Bow units and skills will do normal damage against Sword units.
  • In version 2.9.0, skills were changed so that they do damage according to the skill's weapon type instead of the job's weapon type. [1]
    • For example, Yukken's Job 3 (Spear) using Megabow did Spear-type damage before the update. After the update, the Megabow now does Bow-type damage.
  • In Version 4.4.0, characters with no weapon type were renamed "Unarmed" in the Characters sort menu.

See also