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Stamina

Stamina is used to start story Chapters, Arena quests, and Huntland quests. It replenishes at a rate of 1 stamina every 2 minutes.

Completing a chapter for the first time will completely restore stamina and increase the maximum stamina by a fixed amount. Stamina can also be completely restored by spending 1 Energy, with any remaining stamina being carried over.

Stamina gains per Chapter[]

Chapters 1–30
Chapter
Cleared
Stamina
Gained
Total
Stamina
Start - 25
1 +2 27
2 +4 31
3 +4 35
4 +3 38
5 +3 41
6 +4 45
7 +3 48
8 +4 52
9 +3 55
10 +3 58
11 +4 62
12 +4 66
13 +2 68
14 +4 72
15 +4 76
16 +4 80
17 +2 82
18 +4 86
19 +4 90
20 +3 93
21 +3 96
22 +4 100
23 +3 103
24 +4 107
25 +3 110
26 +3 113
27 +4 117
28 +4 121
29 +4 125
30 +2 127
Chapters 31–42
Chapter
Cleared
Stamina
Gained
Total
Stamina
31 +4 131
32 +4 135
33 +2 137
34 +4 141
35 +4 145
36 +2 147
37 +4 151
38 +4 155
39 +2 157
40 +4 161
41 +4 165
42 +2 167

Mechanics[]

The maximum stamina after completion of chapter N is computed as following:

  • If N < 30, floor(floor(20 + 80 * (N/29)) * Bias)
  • Otherwise, floor(floor(100 + 80 * ((N-29)/30)) * Bias)

where the Bias is currently 1.25 but since it's set in the Terra Battle server, it can change any time.

Trivia[]

  • In Version 4.0.0, remaining stamina is carried over when restoring it with energy.
  • In Version 4.5.0, the rate of stamina recovery was changed from 5 minutes per stamina to 2 minutes per stamina.
  • In Version 4.6.0, max stamina was increased by 25% over all chapters.
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