Stamina is used to start story Chapters, Arena quests, and Huntland quests. It replenishes at a rate of 1 stamina every 2 minutes.
Completing a chapter for the first time will completely restore stamina and increase the maximum stamina by a fixed amount. Stamina can also be completely restored by spending 1 Energy, with any remaining stamina being carried over.
Stamina gains per Chapter[]
Chapter Cleared |
Stamina Gained |
Total Stamina |
---|---|---|
Start | - | 25 |
1 | +2 | 27 |
2 | +4 | 31 |
3 | +4 | 35 |
4 | +3 | 38 |
5 | +3 | 41 |
6 | +4 | 45 |
7 | +3 | 48 |
8 | +4 | 52 |
9 | +3 | 55 |
10 | +3 | 58 |
11 | +4 | 62 |
12 | +4 | 66 |
13 | +2 | 68 |
14 | +4 | 72 |
15 | +4 | 76 |
16 | +4 | 80 |
17 | +2 | 82 |
18 | +4 | 86 |
19 | +4 | 90 |
20 | +3 | 93 |
21 | +3 | 96 |
22 | +4 | 100 |
23 | +3 | 103 |
24 | +4 | 107 |
25 | +3 | 110 |
26 | +3 | 113 |
27 | +4 | 117 |
28 | +4 | 121 |
29 | +4 | 125 |
30 | +2 | 127 |
Chapter Cleared |
Stamina Gained |
Total Stamina |
---|---|---|
31 | +4 | 131 |
32 | +4 | 135 |
33 | +2 | 137 |
34 | +4 | 141 |
35 | +4 | 145 |
36 | +2 | 147 |
37 | +4 | 151 |
38 | +4 | 155 |
39 | +2 | 157 |
40 | +4 | 161 |
41 | +4 | 165 |
42 | +2 | 167 |
Mechanics[]
The maximum stamina after completion of chapter N is computed as following:
- If N < 30,
floor(floor(20 + 80 * (N/29)) * Bias)
- Otherwise,
floor(floor(100 + 80 * ((N-29)/30)) * Bias)
where the Bias is currently 1.25 but since it's set in the Terra Battle server, it can change any time.
Trivia[]
- In Version 4.0.0, remaining stamina is carried over when restoring it with energy.
- In Version 4.5.0, the rate of stamina recovery was changed from 5 minutes per stamina to 2 minutes per stamina.
- In Version 4.6.0, max stamina was increased by 25% over all chapters.