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{{Hunting Zone}}
{{Hunting Zone}}[[Puppet Show]] is a [[Hunting Zone]] that is available on Thursdays and throughout the day Mondays and Fridays.
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'''Puppet Show''' is a [[Hunting Zone]] that is available from the [[Huntland]].
   
 
{{Quote|Take on the Hunting Zone's "Puppet Show" to acquire race-specific items required for job changes. You have only a limited amount of time to control your units, so trounce the puppets quickly within the time allowed!|In-game tip}}
==Items==__NOEDITSECTION__
 
  +
[[File:Papa Puppet.png|thumb]]These items are obtainable in Puppet Show. [[Papa Puppet]] may drop items not in this list.
 
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==Items==
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[[File:Papa Puppet.png|thumb]]
 
These items are obtainable in Puppet Show. [[Papa Puppet]] may drop items not in this list.
 
{| class="article-table"
 
{| class="article-table"
 
|-
 
|-
!align=center|Race-type Items<br />
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!align=center colspan=2 |[[Items#Species-type Items|Species-type Items]]<br />
 
|-
 
|-
 
|valign=top|
 
|valign=top|
 
'''Low Tier'''
 
'''Low Tier'''
* {{Serenity Shoot}}
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* {{Item icon|Serenity Shoot}}
* {{Wisdom Flower}}
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* {{Item icon|Benevolent Fang}}
* {{Benevolent Fang}}
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* {{Item icon|Claw of Fate}}
* {{Tail of Insight}}
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* {{Item icon|Forlorn Stone}}
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|
 
'''High Tier'''
 
'''High Tier'''
* {{Claw of Fate}}
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* {{Item icon|Wisdom Flower}}
* {{Pelt of Knowledge}}
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* {{Item icon|Tail of Insight}}
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* {{Item icon|Pelt of Knowledge}}
* {{Forlorn Stone}}
 
* {{Shell of Madness}}
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* {{Item icon|Shell of Madness}}
 
|-
 
|-
 
|}
 
|}
   
 
==Strategy==
 
==Strategy==
  +
{{Quote
Puppet Show is a single battle where your total control time -- the time you utilize to position your units -- is limited. Elapsed time is subtracted from the total after each turn. A total time of 12.0 seconds is allotted for both Hunting Zones 1 and 2. The battle completes if time expires during your turn or if only 0.1 seconds remain at the start. It appears the minimum time for any move is just below 0.3 seconds.
 
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|Take on the Hunting Zone's "Puppet Show" to acquire race-specific items required for job changes. You have only a limited amount of time to control your units, so trounce the puppets quickly within the time allowed!
  +
|source=In-game tip
  +
}}
   
 
Puppet Show is a single battle where your total control time—the time you utilize to position your units—is limited. Elapsed time is subtracted from the total after each turn. A total time of 12.0 seconds is allotted for both Hunting Zones 1 and 2. The battle completes if time expires during your turn or if only 0.1 seconds remain at the start. It appears the minimum time for any move is just below 0.3 seconds.
The enemies that appear in a Puppet Show stage consist of Protective Puppets and one other type: sword-wielder, spear-wielder, or archer. Each Hunting Zone has one of the types. New enemies, possibly the Puppet King, will spawn each turn until time has expired. It is not yet clear whether a certain amount of time needs to expire before the Puppet King has a chance of appearing.
 
   
 
The enemies that appear in a Puppet Show stage consist of Casting Puppets and one other type: sword-wielder, spear-wielder, or archer. Each Hunting Zone has one of the types. New enemies, possibly the Puppet King, will spawn each turn until time has expired. It is not yet clear whether a certain amount of time needs to expire before the Puppet King has a chance of appearing.
[[Papa Puppet]] always drops two race-specific items and one rare ore/particle. The regular Puppet enemies will only drop race specific items of a high or low tier. It is possible for a single enemy to drop two items upon defeat, presumably both a low and high tier.
 
  +
 
[[Papa Puppet]] always drops two species-type items and one rare ore/particle. The regular Puppet enemies will only drop race specific items of a high or low tier. It is possible for a single enemy to drop two items upon defeat, presumably both a low and high tier. In Zone 3, it is possible for some enemies to drop up to three items.
   
 
Defensively, all puppets have higher Magic Defense than Defense. Weapon puppets take about 35% damage from Magic, compared to enemies with equal Defense and Magic Defense. Staff puppets take about 28% as much damage from Magic as Physical, and Papa Puppet takes about 43% as much from Magic it does from Physical.
 
Defensively, all puppets have higher Magic Defense than Defense. Weapon puppets take about 35% damage from Magic, compared to enemies with equal Defense and Magic Defense. Staff puppets take about 28% as much damage from Magic as Physical, and Papa Puppet takes about 43% as much from Magic it does from Physical.
   
 
==Enemies==
 
==Enemies==
* Protective Puppet {{Staff}} - Defense +50%: Area (1), Magic Defense +50%: Area (1)
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* [[Casting Puppet]] {{Staff}} Defense +50%: Area (1), Magic Defense +50%: Area (1)
* Poking Puppet {{Spear}} - Thrust Away, Vertical (1)
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* [[Piercing Puppet]] {{Spear}} Thrust Away, Vertical (1)
* Punching Puppet {{Bow}} - Arrow, Cross (1)
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* [[Projectile Puppet]] {{Bow}} Arrow, Cross (1)
* Slashing Puppet {{Sword}} - Sever, Lateral (1)
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* [[Slashing Puppet]] {{Sword}} Sever, Lateral (1)
* [[Papa Puppet]] (Varies) - Breath Attack: Area (1), Sever (1 Row), Thrust Away (1 Column)
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* [[Papa Puppet]] (Varies) Breath Attack: Area (1), Sever (1 Row), Thrust Away (1 Column)
   
 
===Hunting Zones===
 
===Hunting Zones===
Each hunting zone contains puppets of different weapon types. All hunting zones contain Protective Puppets.
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Each hunting zone contains puppets of different weapon types. All hunting zones contain Casting Puppets.
  +
  +
Drop rates with two values means that there are two separate items can be dropped by the enemy.
   
 
Zone 1: Archers (LV1-19)
 
Zone 1: Archers (LV1-19)
* Punching Puppet
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* Projectile Puppet
* Protective Puppet
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* Casting Puppet
 
* Papa Puppet (Spear)
 
* Papa Puppet (Spear)
* Available items: Low tier race-type items
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* Available [[Items#Species-type Items|species-type items]]:
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** Low tier (52%, Projectile Puppet) (22% and 22%, Casting Puppet)
 
Zone 2: Spearmen (LV20-39)
 
Zone 2: Spearmen (LV20-39)
* Poking Puppet
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* Piercing Puppet
* Protective Puppet
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* Casting Puppet
 
* Papa Puppet (Sword)
 
* Papa Puppet (Sword)
* Available items: All race-type items
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* Available [[Items#Species-type Items|species-type items]]:
  +
** High tier (52%, Piercing Puppet) (22% and 22%, Casting Puppet)
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** Low tier (52%, Piercing Puppet)
 
Zone 3: Swordsmen (LV40-69)
 
Zone 3: Swordsmen (LV40-69)
 
* Slashing Puppet
 
* Slashing Puppet
* Protective Puppet
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* Casting Puppet
 
* Papa Puppet (Bow)
 
* Papa Puppet (Bow)
* Available items: High tier (more common) and Low tier (less common) race-type items
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* Available [[Items#Species-type Items|species-type items]]:
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** High tier (80% and 20%, Slashing Puppet) (22% and 22%, Casting Puppet)
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** Low tier (17%, Slashing Puppet)
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  +
Papa Puppet always drops two [[Items#Species-type Items|species-type items]] and one [[Items#Tears & Particles|particle]] or [[Items#Ores|ore]].
   
'''Choosing the Zone Based on the Item(s) You Need'''<br>
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'''Choosing the Zone Based on the Item(s) You Need'''<br />
If you only care about one of the low-tier items, you get slightly better return on stamina in Puppet Show Zone 1. If you care about both item tiers equally, use Zone 2. If you only care about the high-tier items, use Zone 3. See [http://terrabattleforum.com/threads/guide-hunting-zone-drop-data.5354/] for exhaustive details.
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If you only care about one of the low-tier items, you get slightly better return on stamina in Puppet Show Zone 1. If you care about both item tiers equally, use Zone 2. If you only care about the high-tier items, use Zone 3. See [http://terrabattleforum.com/threads/guide-hunting-zone-drop-data.5354/ this post] for exhaustive details.
   
==In-Game Tip==
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== Trivia ==
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* {{Version|5.5.0}} moved all Puppet Show quests to the Huntland.
''Take on the Hunting Zone's "Puppet Show" to acquire race-specific items required for job changes. You have only a limited amount of time to control your units, so trounce the puppets quickly within the time allowed!''
 
 
[[Category:Hunting Zone]]
 
[[Category:Hunting Zone]]

Latest revision as of 20:59, 21 October 2018

Attack of the Coin Creeps | Pudding Time | Tin Parade | Puppet Show | Crystal Road


Puppet Show is a Hunting Zone that is available from the Huntland.

Take on the Hunting Zone's "Puppet Show" to acquire race-specific items required for job changes. You have only a limited amount of time to control your units, so trounce the puppets quickly within the time allowed!

— In-game tip

Items

Papa Puppet

These items are obtainable in Puppet Show. Papa Puppet may drop items not in this list.

Species-type Items

Low Tier

High Tier

Strategy

Take on the Hunting Zone's "Puppet Show" to acquire race-specific items required for job changes. You have only a limited amount of time to control your units, so trounce the puppets quickly within the time allowed!

— In-game tip

Puppet Show is a single battle where your total control time—the time you utilize to position your units—is limited. Elapsed time is subtracted from the total after each turn. A total time of 12.0 seconds is allotted for both Hunting Zones 1 and 2. The battle completes if time expires during your turn or if only 0.1 seconds remain at the start. It appears the minimum time for any move is just below 0.3 seconds.

The enemies that appear in a Puppet Show stage consist of Casting Puppets and one other type: sword-wielder, spear-wielder, or archer. Each Hunting Zone has one of the types. New enemies, possibly the Puppet King, will spawn each turn until time has expired. It is not yet clear whether a certain amount of time needs to expire before the Puppet King has a chance of appearing.

Papa Puppet always drops two species-type items and one rare ore/particle. The regular Puppet enemies will only drop race specific items of a high or low tier. It is possible for a single enemy to drop two items upon defeat, presumably both a low and high tier. In Zone 3, it is possible for some enemies to drop up to three items.

Defensively, all puppets have higher Magic Defense than Defense. Weapon puppets take about 35% damage from Magic, compared to enemies with equal Defense and Magic Defense. Staff puppets take about 28% as much damage from Magic as Physical, and Papa Puppet takes about 43% as much from Magic it does from Physical.

Enemies

Hunting Zones

Each hunting zone contains puppets of different weapon types. All hunting zones contain Casting Puppets.

Drop rates with two values means that there are two separate items can be dropped by the enemy.

Zone 1: Archers (LV1-19)

  • Projectile Puppet
  • Casting Puppet
  • Papa Puppet (Spear)
  • Available species-type items:
    • Low tier (52%, Projectile Puppet) (22% and 22%, Casting Puppet)

Zone 2: Spearmen (LV20-39)

  • Piercing Puppet
  • Casting Puppet
  • Papa Puppet (Sword)
  • Available species-type items:
    • High tier (52%, Piercing Puppet) (22% and 22%, Casting Puppet)
    • Low tier (52%, Piercing Puppet)

Zone 3: Swordsmen (LV40-69)

  • Slashing Puppet
  • Casting Puppet
  • Papa Puppet (Bow)
  • Available species-type items:
    • High tier (80% and 20%, Slashing Puppet) (22% and 22%, Casting Puppet)
    • Low tier (17%, Slashing Puppet)

Papa Puppet always drops two species-type items and one particle or ore.

Choosing the Zone Based on the Item(s) You Need
If you only care about one of the low-tier items, you get slightly better return on stamina in Puppet Show Zone 1. If you care about both item tiers equally, use Zone 2. If you only care about the high-tier items, use Zone 3. See this post for exhaustive details.

Trivia