Fire, Pincer + Ring, 50%
[Chain: Inflict x1 fire damage on pincered units and a square ring around them.]
Metabolic Magic, Equip
[Passive: Moving over capsules boosts MATK by 5% for 3 turns. Capsules of your own element are doubly potent.]
Inferno, Pincer + Corners, 30%
[Chain: Inflict x2 fire damage on pincered units and each 2x2 corner.]
Magic Bomb, Chain, 30%
[Chain: Sets bombs that inflict x3 fire damage in a Diamond pattern when detonated by magic.]
Fire, Pincer Area (1), 50%
[Chain: Inflict x1 fire damage.]
Anti-Ice Capsule, Chain, 30%
[Chain: Create a capsule point that reduces ice damage by 10% per capsule for all allies.]
HP +20%, Equip
[Passive: Boost HP by 20%.]
One-Time Revival, Equip
[Passive: Revive self with 25% HP. Once per quest.]
Magic Defense +10%, Equip
[Passive: Boost MDEF by 10%.]
Fire, Pincer Area (Column), 20%
[Chain: Inflict x1 fire damage on entire columns of pincered units.]
Inferno, Pincer Area (1), 30%
[Chain: Inflict x2 fire damage.]
[Passive: Regen with power 1.]
Anti-Ice Shield, Equip
[Passive: Reduce ice damage by 40%.]
Mega Heal, Self, 30%
[Chain: Heal with power 2 (cap 700).]
Inferno, Pincer Area (Row), 20%
[Chain: Inflict x2 fire damage on entire rows of pincered units.]
Solar Wind, Pincer Area (1), 30%
[Chain: Inflict x3 fire damage.]
Lewto the sorcerer fights with a mini-orbling at his side.
Few can boast having a mini-orbling companion. Fewer still share their lives with one as they would with a pet.
Lewto has a weakness for cute, roly-poly things and absolutely adores his mini-orbling.
As the object of such unbridled affection, his mini-orbling has grown rather big for its britches. It's no longer clear who is master and who is servant.
What is clear, however, is that they're the best of friends and want nothing more.
Well, not quite.Lewto and his mini-orbling are in search of a final resting place where they can meet their fate together.