Chaos is a darkness-type Eidolon introduced with Co-op Mode in Version 2.0.0. Up to 3 players can join a Chaos room, with up to 4 characters each.
Eidolon[]
Eidolon | |
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Species | Eidolon |
Artist | - |
Availability |
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Obsidian Card Shadow: All Inflict x4.5 darkness damage. |
Obsidian Card II Abyss + Steal 1 Turn: All Inflict x5.5 darkness damage; delay all enemies for 1 turn. |
Requirements
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Obsidian Card III Dark Matter + Steal 1 Turn: All Inflict x7 darkness damage; delay all enemies for 1 turn. |
Requirements
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Enemies[]
Chaos (Boss)[]
Level 36
Boss 2x2 | |
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Species | Eidolon |
Gender | Unisex |
Locations |
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LV | 36 |
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HP | 21219 |
ATK | 124 |
DEF | 308 |
MATK | 218 |
MDEF | 167 |
MOVE | 4 |
Dark Portent Heralds the approach of darkness. |
Dark Portent Heralds the approach of darkness. |
Shadow, Locked-on Inflict x1 dark damage. |
Shadow Breath, Locked-on Inflict x1 dark damage. Knock foes back with power 2. |
Bloody Portent Heralds the approach of pain. |
Shoot, Locked-on Inflict x2 character-weapon damage. Knock foes back with power 1. |
Silencing Portent Heralds the disruption of healing magic of all targets within range. |
Nullify Healing, Locked-on Prevent recovery magic (100% chance) for 3 turns. |
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EXP | 39960 |
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Coin | 800 |
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Level 56
Boss 2x2 | |
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Species | Eidolon |
Gender | Unisex |
Locations |
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LV | 56 |
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HP | 42436 |
ATK | 245 |
DEF | 614 |
MATK | 342 |
MDEF | 331 |
MOVE | 4 |
Dark Portent Heralds the approach of darkness. |
Dark Portent Heralds the approach of darkness. |
Perdition, All Apply paralysis (75% chance) for 3 turns and inflict x2 dark damage. |
Abyss Breath, Locked-on Inflict x2 dark damage. Knock foes back with power 2. |
Bloody Portent Heralds the approach of pain. |
Shoot, Locked-on Inflict x2.5 character-weapon damage. Knock foes back with power 1. |
Silencing Portent Heralds the disruption of healing magic of all targets within range. |
Nullify Healing, Locked-on Prevent recovery magic (100% chance) for 3 turns. |
Level 76
Boss 2x2 | |
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Species | Eidolon |
Gender | Unisex |
Locations |
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LV | 76 |
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HP | 127305 |
ATK | 364 |
DEF | 1349 |
MATK | 444 |
MDEF | 727 |
MOVE | 4 |
Dark Portent Heralds the approach of darkness. |
Dark Portent Heralds the approach of darkness. |
Perdition, All Apply paralysis (85% chance) for 3 turns and inflict x3 dark damage. |
Black Hole Breath, Locked-on Inflict x3 dark damage. Knock foes back with power 2. |
Bloody Portent Heralds the approach of pain. |
Shoot, Locked-on Inflict x2.5 character-weapon damage. Knock foes back with power 1. |
Silencing Portent Heralds the disruption of healing magic of all targets within range. |
Nullify Healing, Locked-on Prevent recovery magic (100% chance) for 3 turns. |
Immune | |
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EXP | 166500 |
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Coin | 3000 |
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Minions[]
Rewards[]
- Chaos (50%, Chaos I, if not owned)
- The Hierophant (30%, Chaos I)
- The Tower (40%, Chaos II)
- Codex Runicus (80%, Chaos III)
- One random ore (10%, Chaos I, II and III)
- EXP Boost - Erinys (6%)
Luck Treasure Chests[]
Chest | Possible Rewards |
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A | 150 Coins, Species-type items (except Oxsecian) |
B | 150 Coins, Species-type items (except Oxsecian) |
C | 300 Coins, The Hierophant |
D | Power-up items |
Luck 80 | 425 Coins, The Hierophant, Sable Wand |
Luck 100 | The Hierophant, Sable Wand, Abyss Rod, Sha'plar ΟⅡ |
Chest | Possible Rewards |
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A | 300 Coins, Species-type items (except Oxsecian) |
B | 300 Coins, Species-type items (except Oxsecian) |
C | 600 Coins, The Tower |
D | Power-up items |
Luck 80 | 750 Coins, The Tower, Abyss Rod |
Luck 100 | The Tower, Abyss Rod, Ebony Staff, Andelucia ΟⅡ |
Chest | Possible Rewards |
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A | 600 Coins, Species-type items (except Oxsecian) |
B | 600 Coins, Species-type items (except Oxsecian) |
C | 1200 Coins, Codex Runicus |
D | Chaos (Companion), Chaos Λ |
Luck 80 | 1500 Coins, Codex Runicus, Ebony Staff |
Luck 100 | Codex Runicus, Chaos (Companion), Chaos Λ, Mogha ΟⅡ |
Resistances[]
Chaos is weak against lightning, and very resistant against darkness
- Chaos always takes 200% damage from lightning
- Chaos I takes 80% damage from fire and ice, and 20% from darkness
- Chaos II takes 70% damage from fire and ice, and 10% from darkness
- Chaos III takes 60% damage from fire and ice, and 0% from darkness
He is also immune to all Status Effects.
Attack Pattern[]
Chaos begins with a turn of 0.
Initial pattern:
- Dark Portent (cross area is red)
- Shadow Breath (I), Abyss Breath (II), or Black Hole Breath (III)
Repeating pattern:
- One of the 4 portents, marking the target area.
- The skill used depends on the previous portent:
- Dark Portent --> Shadow (I), Shadow Breath (I), Abyss Breath (II), or Dark Matter Breath (III)
- Bloody Portent --> Shoot
- Silencing Portent --> Nullify Healing
He'll always clear Darkness resistance every 7 (I) or 4 (II and III) turns.
HP triggers:
- 66% (III):
- Perdition
- 33% (II and III):
- Perdition
Trivia[]
- EXP and coin rewards were adjusted in version 3.6.0. Boss gives much more EXP and coins, but all the minions now give only 1 EXP and 1 coin.
Gallery[]
Chaos | |
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Eidolon | Chaos |
Items | Codex Runicus • The Tower |
Enemies | Erinys • Malocchio • Shadowfeeder |
Bosses | Chaos |