Chaos is a darkness-type Eidolon introduced with Co-op Mode in Version 2.0.0. Up to 3 players can join a Chaos room, with up to 4 characters each.
Eidolon[]
| Eidolon | |
|---|---|
| Species | Eidolon |
| Artist | - |
| Availability |
|---|
|
Shadow: All Inflict x4.5 darkness damage. |
Abyss + Steal 1 Turn: All Inflict x5.5 darkness damage; delay all enemies for 1 turn. |
Requirements
|
Dark Matter + Steal 1 Turn: All Inflict x7 darkness damage; delay all enemies for 1 turn. |
Requirements
|
Enemies[]
Chaos (Boss)[]
Level 36
| Boss 2x2 | |
|---|---|
| Species | Eidolon |
| Gender | Unisex |
| Locations |
|---|
|
| LV | 36 |
|---|---|
| HP | 21219 |
| ATK | 124 |
| DEF | 308 |
| MATK | 218 |
| MDEF | 167 |
| MOVE | 4 |
Heralds the approach of darkness. |
Heralds the approach of darkness. |
Inflict x1 dark damage. |
Inflict x1 dark damage. Knock foes back with power 2. |
Heralds the approach of pain. |
Inflict x2 character-weapon damage. Knock foes back with power 1. |
Heralds the disruption of healing magic of all targets within range. |
Prevent recovery magic (100% chance) for 3 turns. |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune |
| EXP | 39960 |
|---|---|
| Coin | 800 |
|
Level 56
| Boss 2x2 | |
|---|---|
| Species | Eidolon |
| Gender | Unisex |
| Locations |
|---|
|
| LV | 56 |
|---|---|
| HP | 42436 |
| ATK | 245 |
| DEF | 614 |
| MATK | 342 |
| MDEF | 331 |
| MOVE | 4 |
Heralds the approach of darkness. |
Heralds the approach of darkness. |
Apply paralysis (75% chance) for 3 turns and inflict x2 dark damage. |
Inflict x2 dark damage. Knock foes back with power 2. |
Heralds the approach of pain. |
Inflict x2.5 character-weapon damage. Knock foes back with power 1. |
Heralds the disruption of healing magic of all targets within range. |
Prevent recovery magic (100% chance) for 3 turns. |
Level 76
| Boss 2x2 | |
|---|---|
| Species | Eidolon |
| Gender | Unisex |
| Locations |
|---|
|
| LV | 76 |
|---|---|
| HP | 127305 |
| ATK | 364 |
| DEF | 1349 |
| MATK | 444 |
| MDEF | 727 |
| MOVE | 4 |
Heralds the approach of darkness. |
Heralds the approach of darkness. |
Apply paralysis (85% chance) for 3 turns and inflict x3 dark damage. |
Inflict x3 dark damage. Knock foes back with power 2. |
Heralds the approach of pain. |
Inflict x2.5 character-weapon damage. Knock foes back with power 1. |
Heralds the disruption of healing magic of all targets within range. |
Prevent recovery magic (100% chance) for 3 turns. |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune |
| EXP | 166500 |
|---|---|
| Coin | 3000 |
|
Minions[]
Rewards[]
Chaos (50%, Chaos I, if not owned)
The Hierophant (30%, Chaos I)
The Tower (40%, Chaos II)
Codex Runicus (80%, Chaos III)- One random ore (10%, Chaos I, II and III)
EXP Boost - Erinys (6%)
Luck Treasure Chests[]
| Chest | Possible Rewards |
|---|---|
| A | |
| B | |
| C | |
| D | Power-up items |
| Luck 80 | |
| Luck 100 |
| Chest | Possible Rewards |
|---|---|
| A | |
| B | |
| C | |
| D | Power-up items |
| Luck 80 | |
| Luck 100 |
| Chest | Possible Rewards |
|---|---|
| A | |
| B | |
| C | |
| D | |
| Luck 80 | |
| Luck 100 |
Resistances[]
Chaos is weak against lightning, and very resistant against darkness
- Chaos always takes 200% damage from lightning
- Chaos I takes 80% damage from fire and ice, and 20% from darkness
- Chaos II takes 70% damage from fire and ice, and 10% from darkness
- Chaos III takes 60% damage from fire and ice, and 0% from darkness
He is also immune to all Status Effects.
Attack Pattern[]
Chaos begins with a turn of 0.
Initial pattern:
- Dark Portent (cross area is red)
- Shadow Breath (I), Abyss Breath (II), or Black Hole Breath (III)
Repeating pattern:
- One of the 4 portents, marking the target area.
- The skill used depends on the previous portent:
- Dark Portent --> Shadow (I), Shadow Breath (I), Abyss Breath (II), or Dark Matter Breath (III)
- Bloody Portent --> Shoot
- Silencing Portent --> Nullify Healing
He'll always clear Darkness resistance every 7 (I) or 4 (II and III) turns.
HP triggers:
- 66% (III):
- Perdition
- 33% (II and III):
- Perdition
Trivia[]
- EXP and coin rewards were adjusted in version 3.6.0. Boss gives much more EXP and coins, but all the minions now give only 1 EXP and 1 coin.
Gallery[]
| Chaos | |
|---|---|
| Eidolon | |
| Items | |
| Enemies | Erinys • Malocchio • Shadowfeeder |
| Bosses | Chaos |


















