Attack of the Coin Creeps | Pudding Time | Tin Parade | Puppet Show | Crystal Road
Attack of the Coin Creeps is a Hunting Zone that is available from the Huntland. Unlike other Hunting Zones, no items drop from enemies, but substantial amounts of coins drop instead.
Quests[]
Hunting Zone 1 (Lv. 1-19)[]
Stamina Cost: 10 Difficulty: 1-19 (based on squad's average level) Battles: 5 |
: 0 | : 0 | : 0 | : 0 | : 0 | : 0 |
: 0 | : 0 | : 0 | : 0 | : 0 | : 0 |
In-game hint: Level range: 1-19 / Floor traps / Elemental attacks effective (fire, ice, lightning, darkness, photon, graviton)
Hunting Zone 2 (Lv. 20-39)[]
Stamina Cost: 15 Difficulty: 20-39 (based on squad's average level) Battles: 5 |
: 0 | : 0 | : 0 | : 0 | : 0 | : 0 |
: 0 | : 0 | : 0 | : 0 | : 0 | : 0 |
In-game hint: Level range: 20-39 / Floor traps / Elemental attacks effective (fire, ice, lightning, darkness, photon, graviton)
Hunting Zone 3 (Lv. 40-69)[]
Stamina Cost: 20 Difficulty: 40-69 (based on squad's average level) Battles: 5 |
: 0 | : 0 | : 0 | : 0 | : 0 | : 0 |
: 0 | : 0 | : 0 | : 0 | : 0 | : 0 |
In-game hint: Level range: 40-69 / Floor traps / Elemental attacks effective (fire, ice, lightning, darkness, photon, graviton)
Event quest[]
This quest is no longer available.
Attack of the Coin Creeps, Lv. 35[]
Stamina Cost: 5 Difficulty: 35 Battles: 3 |
: 0 | : 0 | : 0 | : 0 | : 0 | : 0 |
: 0 | : 0 | : 0 | : 0 | : 0 | : 0 |
In-game hint: All characters synced to level 35 automatically.
- 20% chance to spawn a Metal Runner, Golden Runner, Metal Rocker, or Lucky Orbling in a random battle.
Strategy[]
“ Powered points appear one after another in the Hunting Zone's "Attack of the Coin Creeps." Grab them before the gorgers can gobble them up and use them to put a swift end to the coin creeps. ”
- — In-game tip
This quest consists of five battles against 3-4 Coin Creep enemies. A Coin Gorger spawns in every battle. Every turn, a Power Point will automatically spawn regardless of your power gauge. If the Power Attack point remains after the player's turn, the Coin Gorger will attempt to move to it and devour it. While powered up, the Coin Gobbler gains heavily increased stats, and will execute Energy Emission next turn, a powerful row/column-wide attack that hits through obstacles. Other Coin Creeps can also initiate pincer attacks with the Coin Gorger, subjecting you to a similarly powerful physical attack.
In zones 2 and 3, floor traps may spawn in random locations for each battle. These traps despawn at the end of the battle, so the next battle may have a different arrangement.
A rare Golden Coin Creep worth three times the base coin value may spawn in place of a normal enemy. If the Golden Coin Creep takes any damage whatsoever or is the last enemy, it will flee. Coin Creeps and Coin Creep Mages low in health (<40% or so) may also flee. Normal Creeps have no knockback attacks, so this can be prevented by surrounding them completely. Coin Gorgers and Coin Creep Bombers will never flee.
On the last floor, a Coin Creep Fighter may spawn and is worth four times the base coin value. This mini-boss will display a "Preparing to Flee" notification, indicating how long you have to kill it.
The optimal strategy is to focus on a single enemy each turn, always triggering the Power Point. In addition to finishing the enemy so that it wont run from hitting low health, you can also farm skill boosts. Pay careful attention to area attacks your characters may have equipped since they may damage other Coin Creeps, causing them to flee.
Enemies[]
All enemies have Levitation, so they are unaffected by floor traps and ground attacks.
- Coin Creep (Sword/Spear/Bow)
- Coin Creep Gorger (Staff): Energy Emission, Cross (All) (only when powered up), does not flee
- Coin Creep Mage (Staff/Various Elements): Elemental magic, Area (1)
- Coin Creep Bomber (Staff, Zone 3+): Summons Aerobombs, Disarm Bomb, does not flee
- Aerobomb: Explosion, Area (1) (physical damage)
- Golden Coin Creep: Breath Attack, Area (1), flees when alone or damaged
- Coin Creep Fighter (King): Breath, Area (1)
Efficiency[]
The coin efficiency values assume you kill every creep. There is high variance due to the variable number of creeps per floor and randomness of Golden Coin Creep spawns.
- Zone 1: base 70 coins, total 1050-1500 coins, 10 stamina (~125 coins/stam)
- Zone 2: base 238 coins, total 3570-5000 coins, 15 stamina (~300 coins/stam)
- Zone 3: base 441 coins, total 6615-11000 coins, 20 stamina (~425 coins/stam)
- Arena - Lv. 35: base 100 coins (Gorger 200 coins), total 1200-1500, 5 stamina (~270 coins/stam)
Trivia[]
- As of patch 1.2.0, boulders no longer spawn in zone 3.
- Patch 2.9.0 added Attack of the Coin Creeps as a possible event in the Arena.
- Version 4.5.0 added "Attack of the Coin Creeps, Lv. 35" as an event in the Arena.
- Version 5.5.0 moved all Coin Creep quests to the Huntland and discontinued the Lv. 35 event.
Attack of the Coin Creeps | |
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Enemies | Aerobomb • Coin Creep • Coin Creep Bomber • Coin Creep Gorger • Coin Creep Mage • Golden Coin Creep |
Bosses | Coin Creep Fighter |