Terra Battle Japan has just posted this on Youtube:
Well, your team doesn't look that bad at all. I personally would swap Nakupi and Ba'gunar. I think the main problem here is that you haven't got a single lvl 65 skill, which in many cases are the gamechanger. Actually, since you are past Chapter 20, I reccoment, you level at least one main party to 70/70/70, before going on in the story. I actually recommend everyone to do that. Get as many characters to 70/70/70 as possible ;)
In most cases this means that your party is generally too underleveled. For the story mode you hardly need specific defensive skills. So, what's your party setup you're going with?
I have received Suoh after maxing out about 25 Monsters and having all other at an average of 50%. You can do the math. Yes, they are rare ;)
Yes, I see the problem. If MW doesn't patch this with the next larger update, perhaps we should just scratch the textual description of descriptors and rules and just add a column to the skills-table which indicates if the respective skill triggers remotely is also activated when the caster is not initiating the pincer attack :P
Not sure when/where you would say "triggers remotely" or why it would need to be a stock phrase?
On the skills page for example there is our desperate attempt to explain how skills, attacks and area of effect skills trigger when part or not part of the pincer attack. We focus primarily on "Descriptors" and exceptions, but now that I wanted to add the (unbound) "magic attacks" to that, I feld that the Info got too confusing and since then I think of ways to clarify / revamp the texts ;)
Furthermore, I think "magic attacks" lacks the very information that there mustn't be a weapon attribute involved. It doesn't feature the weaponlessness. Imagine me saying "Magic Attacks trigger remotely are also activated when the caster is not initiating the pincer attack." people would think that this statements includes attacks like Tempest Sowrd or Fire Strike.
Terra Battle Japan has just posted this on Youtube:
By now you should all have realized that when going from job 2 to job 3, most of the adventurers get a body part replaced with some mechanical device. What if they are all slowly becoming Oxsecians? :O
By the way, I have some suggestions for certain expressions, perhaps you guys want to check them out
I don't think, the Danger-sign is somehow triggered by code. I think it is just manually added to some monsters, even normal ones, if they pose a special threat on a stage or have a specific skill you should watch out for. I don't remember in which dungeon it was, but somewhere I got a danger sign in the lower Chapters on a normal C-class Monster. I'm sure it's manually added
Of those 3 I only have U'nasag. He's extremely weak in the beginning, but when leveled out, he's one badass mofo for a B character. He has 5 ice attacks to procc every attack, 2 of which are column-attacks and his MATK is okay. I recommend levelling him anyway if you lack a decent ice character
+1
The free Energy you get is a quite generous gift. They wouldn't have to, after all. That being said, I like supporting really good games from time to time. TB is not heavily pay2win and the benefit from paying mediocre amounts of money is good. I've spent like 40 Euros since release. It didn't hurt my wallet and I didn't overspend. I'm satisfied :D
I'm not sure about the "dungeon" issue. But I will keep my eyes open for it ingame.
By the way: What we refer to as "floors" are actually "Battles"
That's actually a very good threat to start. Here is what I got:
Perhaps we should work on a glossary?
Take characters that have a lot of elemental attacks, since those still trigger, even if the respective weapon is sealed.
Considering I am a completionist, I will eventually aim to have all units on 70-100 (meaning lvl70 and 100% SB). I understand that this is not for everyone though. I simply love grinding. That being said, I recomment to at least do that for your characters of lvl B upwards, since that is the easiest way to get all SS classes (grinding one to 100% before recruiting another one and so on). "Easiest" in this case actually means 6 months of ginding instead of spending $500
There is no bug or feature or any workaround that I came across so far. It all comes down to grinding a lot. here are some general infos though: